======================================================= ApartmentRats: a Map by Dizzy Devil Release Date: 08//05 ======================================================= Map Name: ApartmentRats.bsp Filesize: 8.88 mb unzipped Author: Dizzy Devil Author email: Dizzydevil@ddhlp.com Homepage: http://www.ddhlp.com wadincluded into BSP: aptr1.wad Game engine: Half-Life ======================================================= LEVEL DESCRIPTION: Single Player: No Co-Op: No Deathmatch: YES Suggested Players: 5 - 10 New Textures: Yes New Sounds: Yes New Models: NO Map description: Rats Style map. Was inspired by OneSneakyMouse who has gone AFK before this map was released. ======================================================= CONSTRUCTION: base map: None prefabs: homecinema by Janne Miettunen; Computerdesk by Martin Persson editor used: Hammer 3.5 utilities used: Paintshop Pro 7, Wally, Zoner known bugs: None compile machine: AMD Duron 1.60 GHZ 768 MB RAM compile time: 10 minutes prefabs used: none ======================================================= INSTALLATION: STEAM: Parent Folder(adjust for your drive letter): \Program Files\Steam\SteamApps\your_steam_login\half-life\valve\ Serria Parent Folder(adjust for your drive letter): \Sierra\Half-Life\valve\ The ApartmentRats.txt file must be included with the ApartmentRats.bsp file ====================================================== Sound files: specialed.wav Found on the web. order.wav Found on the Web. 2Castle.wav Created by RDSpook. DarthMaul.wav Found on the web. DarthStaticRepeating.wav Created by Darth Sailor. darthcomputerfan1loop.wav Created by Darth Sailor. rapidcorridor.wav Created by Dizzy Devil. ======================================================= Models: tazit Created by Creepitall ======================================================= Specail textures: ReblCwGrl and Dizzy Devil ======================================================= Beta Testers: Team DDHLP: Alana, Beatlnik, Copper, Ez2Kill, Littlebopeep, Reblcwgrl Team USA: Boo-Hoo, Darth Sailor, qUiCkSiLvEr TWHL: Marlborometal Thanx guys!!!! ======================================================= Author's notes: Finally finished this map. From time of conception to release it has been about a year and a half. Several mappers helped with this map. I will mention all that I can. As mentioned above that I was inspired by OneSneakyMouse and his rats maps. Resently he has dropped out of contact and we really miss him. Wish that he could have seen this map when it was released. So if you are reading this Sneaky there where some ideas I got from your maps. I did the best I could. Darth Sailor really contributed the most. First he took the the lazyboy chair idea I had, which some what worked, and then he improved it to the chair you see now. He continued through the map with me giving me ideas and created a few sounds for me. RDSpook provided the Castle2 sound file. He composed it himself. I really thought the song was great so I included it in my map here. Spook keep up the good work. Creepitall provided the spining Dizzy Devil globe. Awesome job!!!! Works great as a trademark. I like it a lot!! Marlborometal from TWHL help re-tune the window blinds that where made in the previous beta versions. He really came through when I could not figure it out after I broke them. I swear he had no real good idea what they where. I hope this map finally gives you some resolve. Thanx again bud! The rest of the beta testers where a really big help. Boo-Hoo and qUiCkSiLvEr gave me some really good ideas from the get go. The DDHLP team. I must say I am proud to know you all!!!! Your help with this map has be full of enthusiasm and pride that really show in this final map. You guys and gals ROCK!!! Especailly ReblCwGrl, my honey. Your designs really look great!!! You may be think, after seeing all the many thanks above, that this map really was not created by myself. Well I may have come up with the general ideas but it is my opinion that this is how a map should be made. Not by one person but with all of the Half-Life community pitching in to help. In doing so, this has become our map. Enjoy this map. It has a lot triggers and hidding places. You may NOT use this map or any of the files included to build additional maps without the author's written premission!